Exploring the Origins 'Choose Your ORIGIN'
2/15/20259 min read


ORIGIN LIST
this origin we used on server check now
Included origins:
Human
Regular experience, no advantages or disadvantages
Arachnid
Can climb up all solid surfaces, not just ladders
Can climb around inside of webs, craft webs with 2 string, temporarily trap things in webs when you hit them, and can see a glowing effect around any mobs inside of webs
Can only eat meat (any other food provides no saturation and poisons you)
Only has 7 hearts
Takes more damage and is given slowness by Bane of Arthropods
Avian
Slow falling unless sneaking
Can only sleep above Y 86
Moves faster than normal players
Lays an egg when sleeping through the night
Cannot eat meat (provides no saturation and poisons you)
Blazeborn
Immune to all forms of fire damage
Default spawn is in the nether
Deals extra damage when on fire
Cannot be poisoned or food poisoned
Takes damage in water
Has flame particles
Takes damage from snowballs and potions
Elytrian
Can glide without an elytra by double clicking jump
Can launch into the air by pressing shift whilst gliding
Deals double damage when gliding
Cannot wear armour better than chain
Gets slowness and weakness when a block is directly above
Takes double kinetic damage
Enderian
Can throw an ender pearl every 30 seconds by left clicking the air whilst holding nothing
Takes damage in water
Cannot see players wearing pumpkins, and gets poison and nausea from pumpkin pie
Has ender particles
Takes damage from potions
Feline
Takes no fall damage
Jumps higher when sprinting
Walking is not heard by sculk sensors or wardens
Only has 9 hearts
Cannot break natural stone if there are more than 2 natural stone blocks touching it
Scares creepers away unless you hit them first
Has night vision when out of water
Merling
Can breathe in water but not out of water
Can see clearer underwater
Can break blocks quicker underwater
Swims faster underwater
Only sink in water if you want to
Take extra damage from Impaling
Gets air from potions
Phantom
Can enter/exit Phantom Form by pressing left click whilst holding nothing
Can phase through blocks in Phantom Form
Invisible in Phantom Form
Burns in daylight when not in Phantom Form
Loses hunger faster in Phantom Form
Only has 7 hearts
Has a red overlay in Phantom Form
Shulk
Has 9 slots of inventory not lost on death, openable by right clicking the chestplate slot
Naturally has defense without wearing armour
Can break natural stone blocks without a pickaxe
Cannot use a shield
Loses hunger faster
Bee
Every 5 seconds, you can hit something to poison it
If you're around flowers, you get regeneration
Bees don't get angry at you for taking honey
You have 2 less hearts than humans
You cannot eat meat (it provides no saturation and poisons you)
Drowned
Left clicking with nothing or when holding a trident acitvates an ability where you can use channeling without lightning, and riptide without the rain. This has a cooldown of 60 seconds and lasts for 20 seconds.
You can see clearer underwater
Guardians don't attack you
You deal more damage in water
You can breathe underwater
You burn in daylight and take more damage from Smite
You lose hunger faster
You're slower on land
You can only eat meat (other foods provide no saturation and poison you)
Evoker
You can left click whilst holding nothing to summon evoker fangs
You have a 10% chance of your totem of undying not breaking upon use
Pillagers and Illagers like you, and villagers don't like you
Fox
You move faster when 3 or more other players are around you
Berries provide more saturation and hunger
Sweet berry bushes don't damage you
You can pick up items from further away
You move faster than humans
You have 2 hearts less than humans
Slime
You bounce on all blocks like slime
You can left click whilst holding nothing to split and summon a slime that fights for you, using some of your hunger points
You deal more knockback but less damage when on low health
You do not take fall damage
Snow Golem
You take damage in water
You lose speed and health if you stay too long in warm biomes
Snowballs you throw deal damage
You leave a snow trail behind
You deal more damage in cold areas
Strider
You take no fire damage
You spawn in the nether
You take damage from water
You can walk on lava
You move slower on land
Other players can ride you
You can eat warped fungus for a speed boost
Witch
Potions you drink last twice as long
You can left click with an empty hand to drink a potion that is useful for the situation you are in
You have witch particles
Pillagers and Illagers like you, and villagers don't like you
Wolf
You have 2 hearts less health than humans
You become faster stronger, and have more health during a full moon
Wolves you tame and breed are stronger and have more health
You can howl by left clicking with nothing in your hand to give speed and strength to you and nearby wolves
If you have 4 or more wolves nearby you deal more damage and are faster
You can only eat meat (other foods provide no saturation and poison you)
Guardian
You have natural thorns
Guardians don't attack you
You have natural armour
You are weaker on the surface
You can breathe underwater but not on land
You can see clearer underwater
You can break blocks faster underwater
You can swim faster underwater
You take more damage from Impaling
You get air from potions
You can become an Elder Guardian by killing one
Elder Guardian
This origin is unchoosable, you transform into it by killing a natural Elder Guardian when you have the Guardian origin
All guardian abilities
Your natural thorns are stronger
Your natural armour is stronger
You are immune to mining fatigue
You can left click whilst holding nothing to give mining fatigue to nearby players
Creeper
Other creepers do not attack you
You can explode, sacrificing some of your health, by double tapping sneak quickly
You gain nausea and weakness when around cats
You cannot use a shield
Zombie
You have night vision when on land
Undead mobs won't attack you unless you attack them first
You take more damage from Smite
You burn in daylight
You are slower than humans
You lose hunger faster than humans
You can only eat meat (other foods provide no saturation and poison you)
Villagers are afraid of you, and will run away and refuse to trade
You can zombify villagers by killing them
You can transform into a Husk or a Drowned
Husk
This origin is unchoosable, you get it by staying in a warm biome like the desert for a long time as a Zombie
You can transform back into a Zombie by staying in the water for a long time
You have night vision when on land
Undead mobs won't attack you unless you attack them first
You take more damage from Smite
You are slower than humans
You are even slower if you are in a colder biome
You lose hunger faster than humans
You can only eat meat (other foods provide no saturation and poison you)
Villagers are afraid of you, and will run away and refuse to trade
You can zombify villagers by killing them
Drowned
Overrides the Drowned origin from Origins-Mobs if you have it enabled
This origin is unchoosable, you get it by staying in the water for a long time as a Zombie
You can transform back into a Zombie by staying in a warm biome like the desert for a long time
Left clicking with nothing or when holding a trident acitvates an ability where you can use channeling without lightning, and riptide without the rain. This has a cooldown of 60 seconds and lasts for 20 seconds.
You can see clearer underwater
Guardians don't attack you
You deal more damage in water
You can breathe underwater
You swim faster
You take more damage from Smite
You burn in daylight
You lose hunger faster
You're slower than humans
You're even slower on land
You can only eat meat (other foods provide no saturation and poison you)
Villagers are afraid of you, and will run away and refuse to trade
You can zombify villagers by killing them
Skeleton
You have night vision when on land
You have infinite arrows
Undead mobs won't attack you unless you attack them first
You have a perfect aim with a bow
You take more damage from Smite
You burn in daylight
You have 2 hearts less than humans
Your maximum saturation is halved
You can transform into a Stray
Stray
This origin is unchoosable, you get it by staying in powder snow or in a cold biome for a long time as a Skeleton
You can transform back into a skeleton by staying in a warm biome like the desert for a long time
You have infinite arrows
You take no damage from powder snow
Undead mobs won't attack you unless you attack them first
You have a perfect aim with a bow
All arrows you shoot inflict Slowness
You take more damage from Smite
You burn in daylight
You have 2 hearts less than humans
You move slower in warmer biomes
You take double damage from all sources of fire
Warden
You can sense nearby creatures with a glowing outline
You can only see a few blocks, but can see a bit further with night vision
You deal double damage
You can launch a sonic boom by left clicking without holding anything (this is slightly shorter and weaker than the real Warden)
You have double the health of a human
You have natural defense without armour
You cannot use a shield
Wither Skeleton
Things you hit get the Wither effect
Undead mobs won't attack you unless you attack them first
You are immune to the Wither effect
You take more damage from Smite
You have 2 hearts less than humans
Your maximum saturation is halved
You are immune to fire
Your natural spawn is in the nether
Piglin
Gold armour is as good as diamond and is unbreakable
You receive between 2 and 5 times the number of resources from bartering
Piglins will not attack you unless you attack them first, even if you break gold blocks or open chests
You have a perfect aim with a bow
Your natural spawn is in the nether
You can transform into a Zombified Piglin
Zombified Piglin
This origin is unchoosable, you get it by staying in the overworld for 15 seconds as a Piglin
Gold weapons are twice as powerful and are unbreakable
Nearby Zombified Piglins will fight for you if you attack something or are attacked
You can transform back into a piglin by eating a golden apple when you have the weakness effect
Undead mobs won't attack you unless you attack them first
You take more damage from Smite
You're slower than humans
You lose hunger faster
Your natural spawn is in the nether
You don't take any form of fire damage
Bard
You deal more damage on low health
You gain regeneration when a nearby note block is played
You can duplicate allays without a jukebox playing
You gain regeneration by right clicking with an amethyst shard
Creepers you kill have a 25% chance of dropping music discs even if not killed by a skeleton
Centaur
You always on a horse
You jump higher than regular horses
You are faster than regular horses
You are stronger on nights with a full moon
You have perfect aim with a bow
Dragonborn
You can right click with a glass bottle to store your dragon's breath in it
You have more health and are stronger in the end
You are healed by end crystals
You can shoot a dragon fireball by right clicking with a sword
You take less damage from arrows
Dwarf
You have infinite haste
You have infinite night vision
Ores you break drop more minerals
You have immunity to poison and harming potion effects
You are only one block tall
Elf
You have perfect aim with a bow
Arrows you shoot deal more damage than ones shot by humans
Arrows you shoot are faster than ones shot by humans
Potion effects on your arrows are stronger
By left clicking with your bow, you shoot 3 arrows for the cost of 1, though this disables your bow for 7 seconds
Giant
You have double the health of a human
You deal more melee damage but have a longer cooldown on your attacks
You're a poor shot with your arrows
You have natural armor
You are 3 blocks tall
Naiad
You have extra health and deal more damage in water or rain
You're weaker and slower when not in the water
You can breathe underwater but not on land
You can see clearly underwater
You can break blocks underwater at the same speed as on land
You swim faster in water than a human
You only sink in water when you want to
Vampire
You can transform other players into vampires by killing them
You burn in daylight
You take damage in water
You heal a small amount of health upon killing something
You deal more damage than humans
Undead mobs don't attack you unprovoked
Alchemist
Potions you drink and throw are a level stronger and last twice as long.
Right clicking on copper with an empty hand turns it to gold, and vice versa.
You deal only 0.75x damage.
You have only 3 hearts when touching water.
Telekinetic
You can interact with blocks, entities and items further away than normal.
Drops from entities and blocks go straight into your inventory.
You deal only 0.75x damage.
You have only 3 hearts when touching water.
Healer
You can survive death once every 10 minutes.
When you right click on something, it gets Regeneration 2 for 10 seconds.
When standing still you have infinite Regeneration 2.
You deal only 0.75x damage.
You have only 3 hearts when touching water.
Hypnotist
Right clicking on a monster makes it attack the last other thing you hit.
Right clicking on a player gives them Nausea for 30 seconds.
You deal only 0.75x damage.
You have only 3 hearts when touching water.
Necromancer
Undead monsters nearby to you target whatever you hit.
You can swing your fist to bring nearby dead players that have not respawned back to life where they died.
You have more health and deal more damage in the nether, and have less health and deal less damage outside the nether.
Undead monsters won't attack you unprovoked.
Villagers refuse to trade with you.
You have only 3 hearts when touching water.
Spirit
Your footsteps are not detected by Sculk Sensors.
You are invisible when standing still, as if using an Invisibility potion.
You have more health and deal more damage in the nether, and have less health and deal less damage outside the nether.
You have only 3 hearts when touching water.
Warlock
Whenever you kill something, you absorb some of its health for up to 30 extra hearts.
Upon hitting something, it gains a negative effect for 15 seconds.
Undead monsters won't attack you unprovoked.
You can't use enchantments or potions.
Villagers refuse to trade with you.
You have only 3 hearts when touching water.
Shadowmancer
You are fully invisible and cannot be interacted with by others in dark areas.
You deal increased damage in the dark, and reduced damage in the light.
You are set on fire in light, even from things like torches.
You take double damage from fire.
You are not affected by Fire Resistance.
You have only 3 hearts when touching water.